Unity for Shiva Pros

I made a quick presentation for the rest of the Shiny Box team before our game jam weekend. We had scheduled it so that we could try out some new game ideas, but most importantly try out a new engine. We had been previously using Shiva 3D and were going to experiment with Unity during the jam. This 10 minute presentation was my attempt to leverage all of my 5 or so hours of Unity experience to help save everyone else a couple of hours of stumbling while learning the Unity basics: